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By and large, it’s a much cleaner game when compared to the much loved original version, complete with the fairly bulky special edition expansion. The visuals, cutscenes, audio files and effects have all been redefined to sit inline with current gen expectations. Now, with this being a remaster, you can expect the usual touch-ups. The actual gameplay, on the other hand, is as sharp, as deep and as fluid as a stealth game should be. I wouldn’t say the story is the strong suit here, but even so, it held my attention nicely throughout. There’s a relatively interesting revenge plot to soak up throughout, a plot that’s told through a mixture of both gorgeously drawn animated cutscenes and some decently voiced narration from your brand new female accomplice, Ora. The catch? The bearer who wears these tattoos will eventually be driven insane. These aren’t normal tattoos, but tattoos that enable the protagonist to wield powerful and deadly abilities. Mark of the Ninja is a 2D side-scroller that throws players into the role of a nameless, tattooed ninja. That said, how did I feel when I hit the end of Mark of the Ninja? Like a freakin’ ninja myself! There’s issues to overlook, indeed, but this is a solid game to play. Although of an entirely different design, I felt that Aragami hit all the right spots. When it comes to games like this, it’s vital that there’s a good blend of gameplay options within, or else the whole formula becomes stale. Having never played the original version, and being somewhat of a fan of stealth games, I was quite excited to get hands on with Mark of the Ninja: Remastered.
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